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Flutter, Mobile Development, UI/UX, Dart

GameCollect

Year

May 2026

Role

UX/UI & Flutter App Development

Technologies

FlutterDartRAWG APIFirebaseShorebird

Many gamers own titles spread across different platforms like Nintendo Switch, PC, PlayStation and Xbox. Keeping track of what you own, what you still need to play and how far you are in a game often ends up scattered across separate apps, websites or spreadsheets instead of living in one central place.

For this project I designed a Flutter app concept that solves this with a single mobile application. Users search for games in a pre-filled database and add them to their personal collection, which is displayed visually in a cover grid. Each game comes with a standard completion checklist you can tick off as you progress. On top of that, users can add their own tags and notes, and filter or sort their collection by platform, status or progress.

I designed both the concept and the full UX/UI, from the database structure to the user's personal collection flow. I also worked out extensions such as RAWG API integration for game data and covers, a camera scan flow to add physical games faster, local notifications and an internal achievements system as an extra layer of motivation.