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Motion Design, UI/UX, After Effects, Figma

Shazam

Year

May 2026

Role

UI/UX Design & Motion Design

Technologies

FigmaAfter EffectsPremiere Pro

For the Motion Design course at Howest, the assignment was to visualize a concept through different animation techniques, with a strong focus on movement. I chose to reimagine Shazam for two parts of the assignment: an app onboarding flow and a short product video.

For the onboarding, I designed a multi-step flow in Figma introducing new users to Shazam's core features and permissions, then animated every screen and transition frame by frame in After Effects. For the product video, I created a short spot for "Shazam for macOS," showing how to install and use the app from the Mac menu bar, edited and animated in Premiere Pro. I worked individually on research, storyboarding, UI design and animation for both deliverables.